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SuperBetter

How a gameful life can make you stronger, happier, braver and more resilient

ebook
1 of 2 copies available
1 of 2 copies available
A revolutionary new self-help book by top flight game designer Jane McGonigal. After suffering a brain injury, Jane McGonigal came up with a game to help aid her recovery and battle the ensuing depression she experienced. Half a million people have now played this game to astonishing results: depression gone in 6 weeks in some cases and even terminal cancer patients reporting that playing the game gives them a sense of control over their own health. The book shows readers how to use these techniques to find strength and create positivity: readers can look to their own 'power-ups' which are little things they can do to feel better and tackle the hurdles in their own lives. This book provides simple step-by-step ideas that can be carried out in day-to-day life, helping you transform your life with a new flexible and reenergised mindset. In this book McGonigal uses her own story and those of others to expertly demonstrate how simple changes can result in dramatic life-affirming effects. And what's more, she tells you how you yourself can lead a more "gameful" life.
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  • Reviews

    • Publisher's Weekly

      July 20, 2015
      In this intriguing if sometimes slow-going guide, game designer McGonigal explains a self-help regimen that draws on her insights into the psychology of gam. Based on research, McGonigal concluded that undertaking “an extreme challenge” can help people unleash their best qualities and live happier lives. The Superbetter game has seven principles, including “challenge yourself,” “seek out quests,” “battle the bad guys,” and “go for epic wins.” The book is divided into three parts: Part 1 explains supporting research, Part 2 teaches “how to be gameful,” and Part 3 describes the games themselves. There are 45 “quests,” or mini-games, throughout, each providing a step-by-step process for building resilience, overcoming obstacles, and accomplishing goals. Some are physical exercises, such as the “Power Breath,” where a player must inhale for four seconds, then exhale for eight, for a total of five minutes, while other quests are more challenging thought experiments, for instance, the Alternate Universe quest, which asks players to imagine how they would spend their time if all their current worries were solved. While the book can be tedious and repetitive, the Superbetter game comes across as an appealingly playful approach to self-help and daily life improvement. Agent: Chris Parris-Lamb, the Gernert Agency.

Formats

  • OverDrive Read
  • EPUB ebook

Languages

  • English

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