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Fool's Quest, Part Two

Chapters 19-38

#2.2 in series

Audiobook
1 of 1 copy available
1 of 1 copy available
Betrayed by his own people, the Fool has made his way back to the Six Duchies. But as Fitz attempts to heal his old friend in Buckkeep Castle, his young daughter Bee is abducted from Withywoods by pale and mysterious raiders. Fitz must find a way to rescue his beloved Bee. Can he bear to take up the tools of his old trade again, even to avenge his dearest friend and save his child? This is the second book in Robin Hobb's Fitz and the Fool series
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    • AudioFile Magazine
      This audiobook is the second installment in a trilogy that is part of a series begun 20 years ago. Complicated plots and relationships are a hallmark of the series, and this story is no exception. Elliot Hill's narration relies on a number of accents that are distinctive but don't bear any relationship to one another in terms of class differences or the origins of the characters. The king is presented as whining and annoyingly condescending, traits that are not consistent with his character. The Fool, who is a major presence, is tiresome. The audiobook is long, and the hodgepodge of accents and attitudes does not help the time pass quickly. J.E.M. © AudioFile 2015, Portland, Maine
    • Publisher's Weekly

      July 13, 2015
      Hobb’s second Fitz & the Fool fantasy novel (following Fool’s Assassin) untangles numerous story lines and weaves them into a complex tapestry of adventure, betrayal, destiny, and unrelenting peril. FitzChivalry Farseer has reunited with the Fool after years of isolation. Fitz is ecstatic at finding his friend, but a horrible misunderstanding—related to the Fool’s drastically changed looks, his blindness, and his torture-scarred body—leaves Fitz feeling off-balance and as unhappy as ever. Worse, even as Fitz has found his long-lost friend, he has had to abandon his own fragile but strong-willed daughter to the untrustworthy care of servants at his holding, Withywoods. The Fool is eager for a quest of revenge, which soon meshes with Fitz’s own needs when he finds his daughter has been kidnapped. Though there is some sluggishness in places, and a bit of reliance on magic to move the plot forward, Hobb’s expertise is evident as always. Agent: Chris Lotts, Lotts Agency.

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  • English

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